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Archives for April 2015

Prototyping - The Third Phase of UX Design

Prototyping – The Third Phase of UX Design

We’re down to the wire now. Or rather, we’re past it, since we already finished wireframing our website in our last post. Now, it’s time to put all the work we’ve been doing into action. If the Sketching phase is about validating our ideas and the Wireframing phase is about validating the content, the Prototyping… Read More

Wireframing - The Second Phase of UX Design

Wireframing – The Second Phase of UX Design

Sketching – as we talked about last week – is the best way to get your design ideas off the ground when crafting your website. The sketching phase is important because it helps you get you ideas on paper (no matter how crudely) and helps validate the ideas with your team. A website based on… Read More

Sketching - The First Phase of UX Design

Sketching – The First Phase of UX Design

As legend has it, just as they were finishing up the final touches on “Toy Story”, Pixar co-founder John Lasseter had a lunch meeting with the movie’s writers and producers on summer afternoon and it dawned on them that they had no idea what they were going to do next. And that’s how “A Bug’s Life”,… Read More

Web Design Trends to Look for in 2015

Web Design Trends to Look for in 2015

Since we’re already into the fourth month of the year, it’s time to see what kind of design trends are shaping 2015 so far. Here are just a few trends you may want to review and add to your design repertoire this year: Animation Animation adds life to a user interface by allowing for a… Read More